AI Insights · Timothy · October 2024
Top 5 iOS Space Games in the Middle East for Q3 2024
Explore the performance trends of the top 5 iOS space games in the Middle East during Q3 2024, highlighting key metrics on downloads, revenue, and active users.
In the third quarter of 2024, the Middle East witnessed notable trends in the performance of the top five iOS space games, according to data from Sensor Tower.
Honkai: Star Rail from COGNOSPHERE PTE. LTD. showed a significant fluctuation in weekly revenue, seeing a peak at around $36K in early September. Weekly downloads peaked at 4.4K in late July but gradually declined to just over 900 by the end of September. The game maintained a high level of weekly active users, starting with 51K in early July and slightly decreasing to 41K by the end of the quarter.
Build Master: Bridge Race by FUNLINKING PTE.LTD. experienced a varied revenue trend, with a high of approximately $13K at the beginning of July, dipping mid-quarter, and rising again to $11.5K in early September. Downloads saw an upward trend, culminating in 6.8K by the end of September. Active users increased steadily, starting at 9.5K and reaching 13.5K by the quarter's conclusion.
Galaxy Attack: Alien Shooter, published by ABI GLOBAL LTD., had a relatively stable revenue stream, peaking at $4.8K in September. Downloads started strong at over 6K in early July but tapered off to 3.2K by the end of September. Active users showed a consistent decline from 49K to 39K over the quarter.
Alien Invasion: RPG Idle Space, from Crazy Labs, observed weekly revenue fluctuating around the $2K to $3K mark, with no significant peaks. The game’s downloads began at 4.8K and dropped to 1.8K by the end of the quarter. However, the weekly active users remained relatively stable, hovering around the 64K mark throughout the quarter.
Finally, Galaxy Attack: Space Shooter by RocketAds Ltd saw modest weekly revenue figures, with a peak of $3.4K in mid-July. The game’s downloads decreased from 3.2K in early July to 2K by late September. Active users followed a declining trend, starting at 17K and ending at approximately 12.7K.
These trends provide insights into the dynamics of the space gaming category in the Middle East, with further details available through Sensor Tower's comprehensive analytics.